Overview

What you'll build

In this codelab, you'll build a simple game using NRSDK. The goal of the game is to collect gem using a vehicle that you control using your controller.

However, this won't happen in an entirely virtual world! You'll mix physical atoms and digital bits to create a new type of player experience by creating a game that understands the environment around the player.

By the end of this tutorial, your game will be able to:

  • Detect real-world planes and draw a playing field over it.

  • Cast rays from controller and detect intersections with planes.

What you'll learn

  • How to set up a project that uses NRSDK

  • How to use PlaneDetectorto subscribe to new planes.

  • How to use Raycast to find intersections with virtual geometry

What you'll need

Please refer to Step 1 to Step 5 in Getting Started with NRSDK to get your environment ready for development.