MRTK2 Integration
NRSDK 1.9.3 & MRTK 2.8.0 Integration with Sample Projects
Last updated
NRSDK 1.9.3 & MRTK 2.8.0 Integration with Sample Projects
Last updated
This github repo (https://github.com/nreal-ai/NRSDK-MRTK) contains extension that adds compatibility for NRSDK, including hand tracking and controller support, to Microsoft's open source Mixed Reality Toolkit (MRTK) for Unity.
It also contains two open-source sample apps from Microsoft's Mixed Reality Design Labs - Hand Tracking Hub (originally as MRTK examples hub and Surfaces (https://github.com/microsoft/MRDL_Unity_Surfaces), which demonstrates NRSDK's hand tracking algorithmic capabilities with MRTK's input system.
Required Environments:
Unity 2020.3.X
MRTK 2.8.0
NRSDK 1.9.3
This repo includes two projects, each containing several pre-configured scenes:
Assets/HandTrackingDemo
HandTrackingHub (Manager scene)
HandTrackingHubMainMenu
Clipping
ColorPicker
Dock
HandInteraction
HandMenu
HandMenuLayout
Joystick
NonNativeKeyboard
PressableButton
ScrollingObjectCollection
Assets/Surfaces
StartupScene (Manager scene)
Bubble
Ephemeral
Flock
Goop
Growbies
Lava
Lighting
Volume
Xylophone
These scenes do not require additional configuration and serve as a blueprint for XREAL's MRTK integration, while HandTrackingHub and StartupScene work as manager scene (configured via MRTK's Scene System) of each project respectively.
This following MRTK Features are supported:
Supported Features in MRTK
Hand Tracking
Hand Meshing
Hand Skeleton / Gestures
XREAL Phone Controller / Dev Kit Controller
Gaze Input (aka Eye Tracking)
Unsupported Features in MRTK
Planes Detection
Native Keyboard
Voice Input (Using Google speech to text)
Scene Meshing