# Development

- [Input and Camera](https://xreal.gitbook.io/nrsdk/development/input-and-camera.md)
- [NRInput](https://xreal.gitbook.io/nrsdk/development/input-and-camera/nrinput.md)
- [Interact with Unity UI (Tutorial)](https://xreal.gitbook.io/nrsdk/development/input-and-camera/interact-with-unity-ui-tutorial.md)
- [Customize Controller UI](https://xreal.gitbook.io/nrsdk/development/input-and-camera/customize-phone-controller.md)
- [NRCameraRig](https://xreal.gitbook.io/nrsdk/development/input-and-camera/nrcamerarig.md)
- [Hand Tracking](https://xreal.gitbook.io/nrsdk/development/hand-tracking.md)
- [Image Tracking](https://xreal.gitbook.io/nrsdk/development/image-tracking.md)
- [XREAL Markers](https://xreal.gitbook.io/nrsdk/development/image-tracking/xreal-markers.md)
- [Plane Detection (Tutorial)](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial.md)
- [Overview](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/overview.md)
- [Import the package](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/import-the-package.md)
- [Detect planes in the real world](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/detect-planes-in-the-real-world.md)
- [Perform a hit test against detected planes](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/perform-a-hit-test-against-detected-planes.md)
- [Add a car](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/add-a-car.md)
- [Add gems](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/add-gems.md)
- [Wrap up](https://xreal.gitbook.io/nrsdk/development/plane-detection-tutorial/wrap-up.md)
- [Depth Mesh](https://xreal.gitbook.io/nrsdk/development/depth-mesh.md)
- [Meshing Manager Overview](https://xreal.gitbook.io/nrsdk/development/depth-mesh/meshing-manager-overview.md): This page provides an overview of the meshing manager component and the settings that can be altered by developers.
- [Use Meshes in the Editor](https://xreal.gitbook.io/nrsdk/development/depth-mesh/use-meshes-in-the-editor.md)
- [Tutorial: Mesh Collision](https://xreal.gitbook.io/nrsdk/development/depth-mesh/tutorial-mesh-collision.md)
- [Spatial Anchor](https://xreal.gitbook.io/nrsdk/development/spatial-anchor.md)
- [Mapping Example Scene](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/mapping-example-scene.md)
- [Tutorial: Halloween Treasure Hunt](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-halloween-treasure-hunt.md)
- [Handle the Situation of Failed Anchor Saving](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-halloween-treasure-hunt/handle-the-situation-of-failed-anchor-saving.md)
- [Tutorial: Sharing Anchors](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-sharing-anchors.md)
- [Setting Up Photon](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-sharing-anchors/setting-up-photon.md)
- [Cloud Storage: Firebase (optional)](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-sharing-anchors/cloud-storage-firebase-optional.md)
- [Cloud Storage: Aliyun OSS (optional)](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-sharing-anchors/cloud-storage-aliyun-oss-optional.md)
- [Implementing Cloud Save and Load](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-sharing-anchors/implementing-cloud-save-and-load.md)
- [Sharing Anchors with Photon](https://xreal.gitbook.io/nrsdk/development/spatial-anchor/tutorial-sharing-anchors/sharing-anchors-with-photon.md)
- [Tools](https://xreal.gitbook.io/nrsdk/development/tools.md)
- [Single Pass Stereo Rendering](https://xreal.gitbook.io/nrsdk/development/tools/single-pass-stereo-rendering.md)
- [First Person View](https://xreal.gitbook.io/nrsdk/development/tools/first-person-view.md)
- [Emulator](https://xreal.gitbook.io/nrsdk/development/tools/testing-with-emulator.md)
- [XR Streaming](https://xreal.gitbook.io/nrsdk/development/tools/cloudxr.md)
- [Dual Screen Display](https://xreal.gitbook.io/nrsdk/development/tools/dual-screen-display.md)
- [Miscellaneous](https://xreal.gitbook.io/nrsdk/development/miscellaneous.md)
- [Access RGB Camera](https://xreal.gitbook.io/nrsdk/development/miscellaneous/recording.md)
- [NRSDK Coordinate Systems](https://xreal.gitbook.io/nrsdk/development/miscellaneous/nrsdk-coordinate-systems.md)
- [MRTK2 Integration](https://xreal.gitbook.io/nrsdk/development/miscellaneous/mrtk2-integration.md): NRSDK 1.9.3 & MRTK 2.8.0 Integration with Sample Projects
- [MRTK3 Integration](https://xreal.gitbook.io/nrsdk/development/miscellaneous/mrtk3-integration.md): NRSDK 2.2.0 & MRTK3 Integration with Sample Projects
- [Notification popup](https://xreal.gitbook.io/nrsdk/development/miscellaneous/notification-popup.md)
- [Reset Camera](https://xreal.gitbook.io/nrsdk/development/miscellaneous/reset-camera.md)
- [Render Metrics](https://xreal.gitbook.io/nrsdk/development/miscellaneous/render-metrics.md)
- [Render MonoMode(Obsolete)](https://xreal.gitbook.io/nrsdk/development/miscellaneous/render-monomode-obsolete.md)


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